These guidelines apply to the City of Woodhaven and its role players to help foster a sense of loyalty and fairness. We shall all abide by the following guidelines:
All citizens
of the City shall be loyal only to Woodhaven, their own Caste Codes,
their own House. We shall all proudly proclaim our City. Loyalty to
the Home Stone shall be paramount. All members shall respect the rights
of other Free Persons and their property. All Rarii shall swear to
protect the Home Stone, the City, and her Free Women at all costs.
We of Woodhaven do NOT cause disturbances or add to them...rather, we
are a calming force in settling such disturbances. Do not bring dishonor
upon the Home Stone by your actions.
3. Formal City Meetings:
Meetings will follow the Queue format. A Scribe will log the meeting and keep the Queue to determine the order in which people speak. Disruptions of the Queue will not be tolerated and a first warning will be given. Repeated disruptions will be cause to place that person on ignore for the remainder of the meeting.
All problems and disputes are to be reported to the Administrator who will act on and decide the appropriate steps needed to resolve the issue. In matters of issues with slaves, these will be referred to their Owner. Such problems are not the City's. Only if the Owner is unable or unwilling to correct the problem, shall the judgment of the Administrator/High Council be brought in.
5. Neutrality, Hospitality and Respect:
We of Woodhaven do NOT choose to make enemies. We maintain neutrality with all Cities and an openness to discuss trade and/or alliances unless otherwise stated by writ of the Administrator and High Council. Each one of us represents our City. Act accordingly, always. Hospitality and respect are hallmarks of our City; our honor demands nothing less than graciousness at all times.
6. Citizenship:
Citizenship in Woodhaven
can occur with the following procedure, applicable to all of the
following:
1. Guests who have been in WH 3 hands.
2. Long-term Guests
3. Companions from outside of WH moving here
4. Adoptees*
The High Council has final say in the acceptance of a guest's Citizenship Application. They may deny citizenship on grounds which they deems fit, or choose to defer the request for a longer period of time and allow citizenship at a later date. The High Council's decision on this is final. The guest's Citizenship Application must be on file in the En'Scribe's Office prior to the Home Stone Swearing Ceremony.
* If the Adoptee is a child, please read the OOC Guidelines regarding
Child Characters.
**Note: Slaves are not Citizens. If you acquire new property,
please advise the Administrator and the En' Scribe know that they may be
processed for City records.
| 1 Double Gold Tarn | 2 Gold Tarns |
| 1 Gold Tarn | 10 Silver Tarns |
| 1 Silver Tarsk | 100 Copper Tarsks |
| 1 Copper Tarsk | 8 Copper Bits |
8. City Annual Salaries: The following shall be the rate of annual pay for the various City positions listed:
| City Scribes | |
| En'Scribe | 12 GT per year |
| Se'Scribe | 8 GT per year |
| Te'Scribe | 6 GT per year |
| Unranked Scribes | 3 GT per year |
| High Magistrate | 10 GT per year |
| Lower Magistrates (Districts/Castes) | 7 GT per year |
| Head Mistress WH Children's School | 4 GT per year |
| Teachers WH Children's School | 3 GT per year |
| City Librarian/Historian | 3 GT per year |
| Caste Scribes | 3 GT per year |
|
City Builders |
|
| En'Builder | 11 GT per year |
| Se'Builder | 8 GT per year |
| Te' Builder | 6 GT per year |
| Unranked Builder | 4 GT per year |
| City Physicians | |
| En'Physician | 8 GT per year |
| Se'Physician | 7 GT per year |
| Te'Physician | 6 GT per year |
| 4th Physician | 5 GT per year |
| Unranked Physician | 3 GT per year |
| On Call Specialist | 3 GT per year |
| City Rarii | |
| BOW Commander | 8 GT/yr |
| BOW Division Captain | 7 GT/yr |
| Tharlarian Cavalry Commander | 8 GT/yr |
| Tharlarion Squadron Captain | 7 GT/yr |
| Kailla Cavalry Commander | 8 GT/yr |
| Kailla Squadron Captain | 7 GT/yr |
| Kailla Tracker | 6 GT/yr |
| Elite and City Infantry Commander | 8 GT/yr |
| Border & Archer Infantry Commander | 8 GT/yr |
| Captains | 7 GT/yr |
| Unit Leads | 6 GT/yr |
| Naval Commander | 10 GT/yr |
| Captain of WHFleet River Division | 8 GT/yr |
| Captain of WHFleet High Thassa Division | 8 GT/yr |
| Harbor Master | 8 GT/yr |
| Unranked Warrior | 5 GT/yr |
| Forest & Game Preserve Officer | 7 GT/yr |
| City Merchants | |
| En'Merchant | 7 GT per year |
| Se'Merchant | 6 GT per year |
| En'Slaver | 6 GT per year |
| Se'Slaver | 5 GT per year |
| En'Culinary | 5 GT per year |
| Se'Culinary | 4 GT per year |
| En'Artisan | 5 GT per year |
| Se'Artisan | 4 GT per year |
OOC
Guidelines:
1. Age: The mun age for role-playing in the City of Woodhaven is 18 and
over. There are no exceptions.
2. Mun Consent: Mun consent is given if you engage in role play within
the City of Woodhaven. Being involved in a City SL means you give carte
blanche mun consent, saying that whatever happens you will RP out.
However, any SL that may lead to and involve the City as a whole, must
first be approved by the High Council, in order to preserve the integrity of our
role play.
3. Outlaw/Ignore: If the Ubar issues an Outlaw/Ignore command, all are
to follow it, as it is for a good reason and meant toward the benefit of
the City. For a person or group to be on ignore, they must have done
something to ruin the role playing environment of the City or any person
of the City. The reason must be listed with the Ignore order issued by
the Administrator and/or High Council, so that personal vendettas are not called in.
4. Dice: Dice will follow the following guidelines with one exception,
being that on a case per case issue, by discretion of the High
Council, a Male
Builder may have dice other than noted here:
Dice
Individual/Caste Classification
2d20 Freewomen and slaves
2d21 Male Builders, Scribes, Healers, pit boys
2d22 Training RRaMC, NPC guards
2d23 Registered Rarii of the RRaMC less than 12 earth months
Mounted training RRaMC
2d24 Registered Rarii of the RRaMC 12 earth months or more
Mounted Registered Rarii of the RRaMC less than 12 earth months
2d25 Mounted Registered Rarii of the RRaMC 12 earth months or more
5. NPCs: Woodhaven is role-played under the assumption that, although
there are only a limited number of SNs in the City, there is in fact, a
thriving city around us and these will be represented by Non-playing
Characters (NPCs). These characters may or may not have either the
endurance or imagination of a PC or Playing Character (person with an SN),
but they are just as effective in battle (rolling dice appropriate to
their Caste type).
There will be no slaves role played under 16 years of age in Woodhaven.
There are no exceptions.
6. Role played Children Characters: All characters under the age of 16
will be NPC in Woodhaven. Any Citizens or guests who wish to bring RP'ed
children must have prior approval by the Ubar for each child under 16
years of age. It is expected that these children will be supervised by
the parents in all rooms at all times, unless prior arrangement is made.
No child shall be found wandering alone, nor unrealistically be in
places where children would not frequent (i.e. Taverns, Arenas, etc. ),
nor out of the City unless accompanied by parents or agreed on
guardians. Age shall sensibly determine the limitations of where a child
char may frequent. Parents of the child are held responsible for their
children.
All children under the age of 16 will age according to the following
schedule: 1 year every three mun months, AND at every 6 mun month
interval an additional year is added.
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As an approved role played child character in the City
of Woodhaven, there will be certain expectations placed
upon the role play, limiting it necessarily to provide
for the needs of the adult environment that dominates
our game. Please read these carefully and keep these
Guidelines in mind when choosing to play a child
character.
1. Children will be supervised in public rooms at all times. 2. Children will be assigned guards 2 2d22. 3. Children will be allowed time in the following location without supervision. WHChildrens playroom 4. To enter a room where adults are interacting, children will ask permission first and adhere to the group decision on whether they may stay or not. 5. Children will not be allowed to wander alone, within the City or to any public room outside of Woodhaven. 6. Children may not enter a Tavern or Paga Den. 7. If it is the wish of adults present, in a room where there are children, that the children leave, the children will do so. 8. It is asked that the muns of children characters limit their role play within the City. Many muns here have responsibility for children real time, whether at work or home, and it is found that if children characters are played too much, there will not be room for the adult role play that is preferred. The City role play environment becomes a "babysitting" game which is not sought. Generally three evenings of role play is about all that is reasonable. Additionally, the SLs for role played children should not always be highly dramatic with the children the center of attention. Consideration should be given to the adults present that they may be involved in other activities in their lives and cannot just drop what they are doing. Inquiry in IMs to see if an adult is available to role play is encouraged. 9. The High Council reserves the right to cancel permission for a role played child character to be played at any time when it is deemed a disturbance to the general role play environment of Woodhaven.
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7. Travel: Players should refrain form doing the very tempting thing of
following a person by virtue of a link or the locate function. This is
not forced, but realism should be upheld if possible. For such a modicum
of realism, it is asked that you role play with no less than a morning
in one location, and an evening in another, or even better, a day for
each. In example, a morning's RP in Port Kar could reasonably be
followed by an evening's RP at Woodhaven.
8. Time: For all general purposes, 1 Gorean hand = 5 mun days. However,
for certain instances, 1 Gorean month = 1 mun week. Examples of the
latter timing include pregnancies, long-term healing and some building
projects. A Gorean year = 3 mun months.
9. AOLGor Forums: Woodhaven does not strictly adhere to any specified
forum, i.e. ANGor, GHC, etc.; however, the City models from these and
it's own expertise in adherence to the Books of Norman and role playing
in AOL Gor. Most Woodhaven rarii adhere to the Red Caste body of the
RRaMC.
10. Revisions: The Administrator and High Council have full right to interpret and amend these
guidelines, as he sees fit.
11. Crossing and OOC: Anyone of the City may put in a recommendation for
another mun/character to join Woodhaven as a visitor and possible
member.
Each
mun is allowed one char within the city of Woodhaven. Discovery of a
second will be grounds for immediate removal of BOTH chars from the city; crossing is discouraged for many reasons, especially poor RP.
Please leave the OOC where it belongs... to the player at the keyboard.
Four muns creating ten characters only ever leaves four characters on at
one time.
12. Restore/Delete: Woodhaven does not recognize restore/delete
characters. If someone is restore/delete, without it being a mun
emergency, then at the time of deletion, the character will be removed
and no longer be part of Woodhaven. Appeal can be made to the High
Council.
13. Duplicate Cities: Woodhaven does not recognize duplicate Cities of
the same name. Recognition is given to the oldest existing group that
has laid claim to a particular Home Stone.
14. Inactive Players: Individuals who have been absent from role-play
for a period of 2 mun weeks, shall be moved to an "inactive players
list." Role play means role play, not just checking mail. These
individuals will continue to be listed on City and House Rosters, but
with an indication of "inactive" by there name with the date the player
was placed on inactive status.
A player may be returned to the active list upon sending a request to
the Administrator; in most cases it will be granted. Individuals absent from role
play for a period of 1 mun month, shall be removed from the City's
Roster. A player may request that they be reinstated by sending a scroll
to the Administrator/High Council. The High Council shall have the discretion to approve or deny the
reinstatement and may also seek the opinion of others on such matters.
The City is not unsympathetic to mun situations and crises, in the event
of such situation, a player may avoid inactive or removal status by
contacting the Administrator by scroll and explaining generally the anticipated
absence. The Administrator shall have the discretion to waive
inactive or removal status and may also seek the opinion of the High
Council.
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